NOTE
This file was generated by Descript <www.descript.com>
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Hi guys and welcome back.

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In this video, let's start by
creating a backlog for this project.

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That is everything that we can
think of that we may want to

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do in this project so that once
we've got everything written down.

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We can then go through and decide
what we actually want to do, what

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we don't want to do, what we want
to edit, or split, et cetera.

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Let's do it in this video.

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Let's get started.

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Here I'm using a tool called
Trello to keep track of my backlog.

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In Trello, you create a board, which
I've got one here called microblog, and

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then inside the board, you create lists.

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Each list contains cards and you can
sort the cards after you've created

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a few of them however you want.

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So I quite like Trello.

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It's free.

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It's simple.

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It's flexible and allows us to
do exactly what we want in here.

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There's other tools for keeping track of
a backlog, like Notion and JIRA but we're

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not going to use them in this course.

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You can sign up at trello.com
and then create a board.

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What you want to do whenever you've
got this beautiful blank slate of a

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new project is you don't want to get
too bogged down with writing everything

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you can think of at the very start.

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Instead, focus on big ideas.

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Focus on your users and your user stories.

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You can then break them down later on.

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I'm going to start off by writing
the user stories that we decided

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in here as different cards
over in the product backlog.

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There they are.

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And once we've got all our big
user-focused ideas, we can order

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them by what users would want first.

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What is going to make the
most impact in their lives and

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in their use of the product.

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So I think my order is going to
be that we want to be able to

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add new journal entries first.

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Then we want to access
them using a website.

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And finally, we want to be able
to see past journal entries.

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Noted that this user story
here is not really something

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that can be done on its own.

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It's a description of how users
want to interact with our product.

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And that's fine.

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It means we'll probably have to do it in
parallel to a feature centric user story.

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Of course we can't make a website
with nothing in it so we're going to

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do these two stories simultaneously.

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In Trello, you can click on a
card to access more details.

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You can do things like change the text.

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You can add a description, you can have
comments, if you're working in a team.

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You can also add labels and
checklists and due dates et cetera.

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There's also a powerups that
are unfortunately not free, but

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they do allow more functionality
to be added to these cards.

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So I'm going to start by categorising the
work into three categories using labels.

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I'm going to use the feature bug
and technical improvement labels.

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At any point.

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And if you've got more here, by
the way, you can click the wee

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pen and delete it, or you can
click the pen and change the name.

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And then you're going to
give your labels names.

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I'm using green, red, and purple for this.

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So this user story is feature
centric so I'm going to give

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it the feature tag there.

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This one is more of a
technical improvement and

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this one is again, a feature.

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If you're only seeing a small green
line and you're not seeing the feature

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there, you can press the semicolon
key in your keyboard to open that up.

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So if I press semicolon,
they disappear and if I press

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semicolon again the text appears.

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We've got the big ideas in here and
we know more or less how we want

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to get started so now it's time to
think a bit more deeply about what

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we can get done and finished in a
reasonable period of time: a sprint.

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When we think about what we can
get done and finished in a sprint

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is normally the time where we also
think how we're going to get it done.

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Knowing how much work you
can do in a certain amount of

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time comes with experience.

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So to build this experience up, it can
help to size up the cards with a scale

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you find comfortable like hours or days.

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And that way, when you complete a card,
you can review it and see whether you

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overestimated or underestimated its size.

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I think in a reasonable period of time,
which is going to be two weeks, let's say.

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We can get the first two stories done.

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But that's just my gut feel.

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In order to get a better idea.

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Let's think about how we're
actually going to produce the work.
