<?xml version="1.0" encoding="UTF-8"?>
<includes>
	<include name="CommonBackground">
		<control type="group">
			<animation effect="fade" time="500" delay="400" condition="Window.Previous(home)">WindowOpen</animation>
			<animation effect="fade" time="500" condition="!Window.Previous(home)">WindowOpen</animation>
			<animation effect="fade" time="500">WindowClose</animation>
			<include condition="Window.IsActive(Home)">HomeFanart</include>
			<include condition="Window.IsActive(Home)">LiveCasesBackground</include>
			<include condition="!Window.IsActive(Home)">GlobalFanart</include>
			<include condition="Window.IsActive(videos) + !String.IsEmpty(Skin.String(VideoGenreFanartPath))">VideoGenreFanart</include>
			<include condition="Window.IsActive(music) + !String.IsEmpty(Skin.String(MusicGenreFanartPath))">MusicGenreFanart</include>
			<include condition="Window.IsActive(script-globalsearch.xml)">GlobalSearchBG</include>
			<include condition="Window.IsActive(service-LibreELEC-Settings-mainWindow.xml)">LibreELECBG</include>
			<include condition="Window.IsActive(service-CoreELEC-Settings-mainWindow.xml)">CoreELECBG</include>
			<control type="visualisation">
				<include>FullscreenDimensions</include>
				<visible>Player.HasAudio</visible>
				<visible>!Skin.HasSetting(Disable.ShowBackgroundVis)</visible>
				<visible>!Window.IsVisible(TVChannels) + !Window.IsVisible(RadioChannels) + !SlideShow.IsActive</visible>
				<visible>String.IsEmpty(Window(Videos).Property(PlayingBackgroundMedia))</visible>
			</control>
			<include condition="!String.IsEmpty(Skin.String(SeasonsBackground)) + !Window.IsActive(skinsettings)">SnowBackground</include>
		</control>
		<control type="group">
			<visible>[Player.HasVideo + !Skin.HasSetting(Disable.ShowBackgroundVideo) + !Window.IsVisible(TVChannels) + !Window.IsVisible(RadioChannels) + !SlideShow.IsActive]</visible>
			<control type="image">
				<include>FullscreenDimensions</include>
				<texture>black.png</texture>
			</control>
			<control type="videowindow">
				<include>FullscreenDimensions</include>
			</control>
		</control>
		<control type="image">
			<visible>Control.IsVisible(502) | Control.IsVisible(503) | Control.IsVisible(504) | Control.IsVisible(505) | Control.IsVisible(508) | Control.IsVisible(609) | [Control.IsVisible(507) + Skin.HasSetting(alternatebiglistlayout)] | [Control.IsVisible(51) + Skin.HasSetting(Enable.AlternateInfowall)] | [Player.HasVideo + !Skin.HasSetting(Disable.ShowBackgroundVideo) + Control.IsVisible(509)] | Control.IsVisible(506) | Window.IsVisible(settings)</visible>
			<animation effect="fade" start="100" end="45" time="240" condition="true">Conditional</animation>
			<include>FullscreenDimensions</include>
			<texture>black.png</texture>
		</control>
		<control type="group">
			<visible>Control.IsVisible(50) | Control.IsVisible(602) | Control.IsVisible(55) | Control.IsVisible(500) | Control.IsVisible(499) | [Control.IsVisible(51) + !Skin.HasSetting(Enable.AlternateInfowall)] | Control.IsVisible(58) | Control.IsVisible(601) | Control.IsVisible(52) | Control.IsVisible(53) | [Control.IsVisible(507) + !Skin.HasSetting(alternatebiglistlayout)] | Control.IsVisible(54) | Window.IsVisible(settings)</visible>
			<control type="image">
				<width>696</width>
				<height>1080</height>
				<texture border="1">vignette.png</texture>
			</control>
			<control type="image">
				<left>696r</left>
				<width>696</width>
				<height>1080</height>
				<texture flipx="true" border="1">vignette.png</texture>
			</control>
		</control>
		<control type="group">
			<include>WindowOpenCloseAnimation</include>
			<control type="group">
				<visible>![Window.IsVisible(home) | Control.IsVisible(51) + Skin.HasSetting(Enable.AlternateInfowall) | Control.IsVisible(59) | Control.IsVisible(501) | Control.IsVisible(502) | Control.IsVisible(503) | Control.IsVisible(504) | Control.IsVisible(505) | Control.IsVisible(506) + Container.Content(movies) + !String.IsEmpty(Skin.String(506.movies.ViewFloorStatus)) | Control.IsVisible(506) + Container.Content(sets) + !String.IsEmpty(Skin.String(506.sets.ViewFloorStatus)) | Control.IsVisible(506) + [Container.Content(tvshows) | Container.Content(seasons)] + !String.IsEmpty(Skin.String(506.tvshows.ViewFloorStatus)) | Control.IsVisible(506) + Container.Content(episodes) + !String.IsEmpty(Skin.String(506.episodes.ViewFloorStatus)) | Control.IsVisible(506) + Window.IsActive(music) | Control.IsVisible(507) + Skin.HasSetting(alternatebiglistlayout)]</visible>
				<include>ViewAnimation</include>
				<animation effect="slide" end="0,57" time="320" tween="cubic" easing="out" condition="![Control.IsVisible(52) | Control.IsVisible(53) | Control.IsVisible(54) | Control.IsVisible(56) | Control.IsVisible(57) | Control.IsVisible(58)] | Window.IsActive(1140)">Conditional</animation>
				<animation effect="slide" end="0,42" time="320" tween="cubic" easing="out" condition="Control.IsVisible(53)">Conditional</animation>
				<animation effect="slide" end="0,40" time="0" condition="Control.IsVisible(50) | Control.IsVisible(53) + Container.Content(genres)">Conditional</animation>
				<animation effect="slide" end="0,-60" time="320" tween="cubic" easing="out" condition="Control.IsVisible(56) | Control.IsVisible(499) | Control.IsVisible(601)">Conditional</animation>
				<animation effect="slide" start="0,0" end="0,80" time="320" tween="cubic" easing="out" condition="Control.IsVisible(602) | Control.IsVisible(603)">Conditional</animation>
				<animation effect="slide" start="0,0" end="0,94" time="320" tween="cubic" easing="out" condition="Control.IsVisible(506)">Conditional</animation>
				<animation effect="slide" start="0,0" end="0,151" time="320" tween="cubic" easing="out" condition="Control.IsVisible(507) | Window.IsActive(addoninformation)">Conditional</animation>
				<animation effect="slide" start="0,0" end="0,50" time="320" tween="cubic" easing="out" condition="Control.IsVisible(50) | Control.IsVisible(509) | Window.IsVisible(weather) | Window.IsVisible(SettingsCategory.xml) | Window.IsActive(skinsettings) | Window.IsActive(systeminfo) | Window.IsActive(profiles)">Conditional</animation>
				<control type="image">
					<width>100%</width>
					<height>1266</height>
					<texture colordiffuse="$VAR[ThemeLabelColor]">floor.png</texture>
				</control>
			</control>
			<control type="group">
				<visible>Window.IsActive(settings) | Window.IsActive(SettingsCategory.xml) | Window.IsActive(1140) | Window.IsActive(1117) | Window.IsActive(systeminfo) | Window.IsActive(profiles) | Window.IsActive(weather)</visible>
				<visible>!Window.IsActive(service-LibreELEC-Settings-mainWindow.xml) + !Window.IsActive(service-CoreELEC-Settings-mainWindow.xml)</visible>
				<animation effect="slide" end="30" condition="Window.IsActive(profiles)">Conditional</animation>
				<animation effect="slide" end="0,-25" condition="Window.IsActive(settings)">Conditional</animation>
				<top>64</top>
				<control type="image">
					<left>55</left>
					<top>880</top>
					<width>400</width>
					<height>130</height>
					<texture>aeon-nox-logo.png</texture>
				</control>
			</control>
			<control type="image">
				<include>FullscreenDimensions</include>
				<texture border="1">logo_back.png</texture>
				<visible>Control.IsVisible(59) | Control.IsVisible(591)</visible>
			</control>
		</control>
	</include>
	<include name="VideoGenreFanart">
		<control type="image" id="4980">
			<include>FullscreenDimensions</include>
			<aspectratio>scale</aspectratio>
			<fadetime>FanartCrossfadeTime</fadetime>
			<texture background="true" fallback="special://skin/extras/backgrounds/fallback_movies.jpg">$INFO[Skin.String(VideoGenreFanartPath)]$INFO[ListItem.Label,,.jpg]</texture>
			<include condition="Skin.HasSetting(Enable.AnimatedBackgrounds)">AnimatedBackgroundAnimation</include>
			<visible>Container.Content(genres)</visible>
		</control>
	</include>
	<include name="MusicGenreFanart">
		<control type="image">
			<include>FullscreenDimensions</include>
			<aspectratio>scale</aspectratio>
			<fadetime>FanartCrossfadeTime</fadetime>
			<texture background="true" fallback="special://skin/extras/backgrounds/fallback_music.jpg">$INFO[Skin.String(MusicGenreFanartPath)]$INFO[ListItem.Label,,.jpg]</texture>
			<include condition="Skin.HasSetting(Enable.AnimatedBackgrounds)">AnimatedBackgroundAnimation</include>
			<visible>Container.Content(genres)</visible>
		</control>
	</include>
	<include name="GlobalFanart">
		<control type="list" id="9033">
			<include>HiddenList</include>
			<content>
				<include condition="Window.IsActive(weather)">WeatherFallback</include>
				<include condition="Window.IsActive(profiles)">ProfilesFallback</include>
				<include condition="Window.IsActive(pictures)">PicturesFallback</include>
				<include condition="Window.IsActive(music) | Window.IsActive(musicplaylist)">MusicFallback</include>
				<include condition="Window.IsActive(tvchannels) | Window.IsActive(tvguide) | Window.IsActive(tvrecordings) | Window.IsActive(tvsearch) | Window.IsActive(tvtimers)">LiveTVFallback</include>
				<include condition="Window.IsActive(programs) | Window.IsActive(1133)">AppsFallback</include>
				<include condition="Window.IsActive(settings) | Window.IsActive(SettingsCategory.xml) | Window.IsActive(systeminfo) | Window.IsActive(skinsettings) | Window.IsActive(addonbrowser) | Window.IsActive(filemanager) | Window.IsActive(eventlog)">SystemFallback</include>
				<include condition="Window.IsActive(videos) | Window.IsActive(videoplaylist)">VideoFallback</include>
				<include condition="Window.IsActive(games)">GamesFallback</include>
				<item>
					<thumb>$INFO[Window(Home).Property(fakelabel)]</thumb>
					<visible>no</visible>
				</item>
			</content>
		</control>
		<control type="group">
			<include condition="Skin.HasSetting(Enable.AnimatedBackgrounds)">AnimatedBackgroundAnimation</include>
			<control type="multiimage">
				<left>450</left>
				<width>1536</width>
				<height>864</height>
				<include>MultiImageTime</include>
				<imagepath background="true" diffuse="views/myflix/fanart_diffuse.png">$VAR[GlobalBackgroundVar]</imagepath>
				<visible>Control.IsVisible(509)</visible>
			</control>
			<control type="group">
				<visible>!Control.IsVisible(509)</visible>
				<control type="multiimage">
					<include>MultiImageTime</include>
					<imagepath background="true">$VAR[GlobalBackgroundVar]</imagepath>
				</control>
				<include condition="Skin.HasSetting(Enable.Set.LiveBackground)">LiveBackgroundSets</include>
			</control>
		</control>
	</include>
	<include name="HomeFanart">
		<control type="image">
			<include>FullscreenDimensions</include>
			<texture>black.png</texture>
		</control>
		<control type="group">
			<include condition="Skin.HasSetting(Enable.AnimatedBackgrounds)">AnimatedBackgroundAnimation</include>
			<control type="multiimage">
				<include>FullscreenDimensions</include>
				<imagepath background="true">$VAR[HomeBackgroundVar]</imagepath>
				<include>MultiImageTime</include>
				<visible>![Player.HasAudio + Skin.HasSetting(Enable.ArtistSlideshowOnHome) + !String.IsEmpty(Window(Visualisation).Property(ArtistSlideshow.Image))]</visible>
			</control>
			<control type="image">
				<fadetime>2000</fadetime>
				<aspectratio>keep</aspectratio>
				<texture background="true">$INFO[Window(Visualisation).Property(ArtistSlideshow.Image)]</texture>
				<visible>Player.HasAudio + Skin.HasSetting(Enable.ArtistSlideshowOnHome) + !String.IsEmpty(Window(Visualisation).Property(ArtistSlideshow.Image))</visible>
			</control>
		</control>
	</include>
	<include name="HomeFanartLists">
		<control type="wraplist" id="9035">
			<include>ListAutoscrollTime</include>
			<include>HiddenList</include>
			<content sortby="random" limit="25">videodb://movies/titles/</content>
		</control>
		<control type="wraplist" id="9036">
			<include>ListAutoscrollTime</include>
			<include>HiddenList</include>
			<content sortby="random" limit="25">videodb://tvshows/titles/</content>
		</control>
		<control type="wraplist" id="9037">
			<include>ListAutoscrollTime</include>
			<include>HiddenList</include>
			<content sortby="random" limit="25">musicdb://artists/?albumartistsonly=true</content>
		</control>
		<control type="wraplist" id="9038">
			<include>ListAutoscrollTime</include>
			<include>HiddenList</include>
			<content sortby="random" limit="25">videodb://musicvideos/titles/</content>
		</control>
	</include>
	<include name="MusicVizFanartLists">
		<control type="wraplist" id="9037">
			<include>ListAutoscrollTime</include>
			<include>HiddenList</include>
			<content sortby="random" limit="50">musicdb://artists/?albumartistsonly=true</content>
		</control>
	</include>
	<include name="GlobalSearchBG">
		<control type="group">
			<include>FullscreenDimensions</include>
			<include condition="Skin.HasSetting(Enable.AnimatedBackgrounds)">AnimatedBackgroundAnimation</include>
			<animation effect="fade" time="200">WindowClose</animation>
			<control type="image">
				<texture background="true" fallback="special://skin/extras/backgrounds/fallback_movies.jpg">$INFO[Skin.String(CustomDefaultBackground.path)]</texture>
				<aspectratio>scale</aspectratio>
				<fadetime>600</fadetime>
				<visible>!Control.HasFocus(50)</visible>
				<animation effect="fade" time="600">VisibleChange</animation>
			</control>
			<control type="image">
				<texture background="true" fallback="special://skin/extras/backgrounds/fallback_movies.jpg">$VAR[GlobalBackgroundVar]</texture>
				<aspectratio>scale</aspectratio>
				<fadetime>600</fadetime>
				<visible>Control.HasFocus(50)</visible>
				<animation effect="fade" time="600">VisibleChange</animation>
			</control>
		</control>
	</include>
	<include name="SnowBackground">
		<!-- <control type="image">
			<include>FullscreenDimensions</include>
			<texture background="true">snow.gif</texture>
		</control> -->
		<control type="group">
			<visible>!String.IsEmpty(Skin.String(SeasonsBackground))</visible>
			<control type="group">
				<left>100</left>
				<control type="image">
					<left>60</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar]3.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-50" end="0,1180" time="19000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="8000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>260</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar]5.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-600" end="0,1180" time="28000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="14000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>380</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar]2.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-960" end="0,1180" time="34000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="10000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="17000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>622</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar]4.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-100" end="0,1180" time="20000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="8000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="10000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>960</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar]2.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-500" end="0,1180" time="24000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>1200</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar]3.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-260" end="0,1180" time="18000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="9000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>1426</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar]5.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-850" end="0,1180" time="24000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>1587</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar]4.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-1080" end="0,1180" time="35000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="17500" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
			</control>
			<control type="group">
				<control type="image">
					<left>60</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar].png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-450" end="0,1180" time="24000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>260</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar].png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-200" end="0,1180" time="18000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="9000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>380</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar].png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-500" end="0,1180" time="25000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="10000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="13500" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>622</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar].png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-800" end="0,1180" time="32000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="8000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="16000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>960</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar].png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-50" end="0,1180" time="18000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="9000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>1200</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar].png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-960" end="0,1180" time="30000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="15000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>1426</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar].png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-160" end="0,1180" time="20000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="10000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>1587</left>
					<width>35</width>
					<height>35</height>
					<texture>$VAR[SeasonsBackgroundPathVar].png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-300" end="0,1180" time="20000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="10000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
			</control>
			<control type="group">
				<control type="image">
					<left>520</left>
					<width>55</width>
					<height>55</height>
					<texture>$VAR[SeasonsBackgroundPathVar]3.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-200" end="0,1180" time="22000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="11000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>730</left>
					<width>55</width>
					<height>55</height>
					<texture>$VAR[SeasonsBackgroundPathVar]5.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-300" end="0,1180" time="25000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="12500" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>980</left>
					<width>55</width>
					<height>55</height>
					<texture>$VAR[SeasonsBackgroundPathVar]2.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-560" end="0,1180" time="30000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="10000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="15000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>1100</left>
					<width>55</width>
					<height>55</height>
					<texture>$VAR[SeasonsBackgroundPathVar]4.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-700" end="0,1180" time="24000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="8000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>1375</left>
					<width>55</width>
					<height>55</height>
					<texture>$VAR[SeasonsBackgroundPathVar]2.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-1000" end="0,1180" time="35000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="17500" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>1615</left>
					<width>55</width>
					<height>55</height>
					<texture>$VAR[SeasonsBackgroundPathVar]3.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-460" end="0,1180" time="23000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="11500" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
				<control type="image">
					<left>1826</left>
					<width>55</width>
					<height>55</height>
					<texture>$VAR[SeasonsBackgroundPathVar]5.png</texture>
					<aspectratio scalediffuse="false">keep</aspectratio>
					<animation effect="slide" start="0,-450" end="0,1180" time="24000" delay="0" reversible="false" loop="true" condition="true">Conditional</animation>
					<animation effect="rotate" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
					<animation effect="rotatey" end="-360" time="12000" loop="true" center="auto" condition="true">Conditional</animation>
				</control>
			</control>
		</control>
	</include>
	<include name="WeatherFallback">
		<item>
			<thumb>$INFO[Skin.String(weatherfanart.path)]$INFO[Window(Weather).Property(Current.FanartCode)]$VAR[WeatherBackgroundTypeVar]</thumb>
		</item>
	</include>
	<include name="MusicFallback">
		<item>
			<thumb>$INFO[Skin.String(Music.Fallback)]</thumb>
		</item>
	</include>
	<include name="SystemFallback">
		<item>
			<thumb>$VAR[SystemBackgroundVar]</thumb>
		</item>
	</include>
	<include name="ProfilesFallback">
		<item>
			<thumb>$VAR[LoginProfileBackgroundVar]</thumb>
		</item>
	</include>
	<include name="LiveTVFallback">
		<item>
			<thumb>$INFO[Skin.String(LiveTV.Fallback)]</thumb>
		</item>
	</include>
	<include name="PicturesFallback">
		<item>
			<thumb>$INFO[Skin.String(Pictures.Fallback)]</thumb>
		</item>
	</include>
	<include name="AppsFallback">
		<item>
			<thumb>$INFO[Skin.String(Apps.Fallback)]</thumb>
		</item>
	</include>
	<include name="GamesFallback">
		<item>
			<thumb>$INFO[Skin.String(Games.Fallback)]</thumb>
		</item>
	</include>
	<include name="VideoFallback">
		<item>
			<thumb>$INFO[Skin.String(Movies.Fallback)]</thumb>
			<visible>Container.Content(movies)</visible>
		</item>
		<item>
			<thumb>$INFO[Skin.String(TVShows.Fallback)]</thumb>
			<visible>Container.Content(tvshows) | Container.Content(seasons) | Container.Content(episodes)</visible>
		</item>
		<item>
			<thumb>$INFO[Skin.String(MusicVideos.Fallback)]</thumb>
			<visible>Container.Content(musicvideos)</visible>
		</item>
		<item>
			<thumb>$INFO[Skin.String(Videos.Fallback)]</thumb>
			<visible>![Container.Content(tvshows) | Container.Content(seasons) | Container.Content(episodes) | Container.Content(movies) | Container.Content(musicvideos)]</visible>
		</item>
	</include>
	<include name="LibreELECBG">
		<control type="image">
			<texture background="true">special://skin/extras/backgrounds/le_bg.jpg</texture>
			<aspectratio>scale</aspectratio>
			<fadetime>600</fadetime>
			<animation effect="fade" time="600">Visible</animation>
			<animation effect="fade" time="600">Hidden</animation>
			<animation effect="fade" time="200">WindowClose</animation>
			<include condition="Skin.HasSetting(Enable.AnimatedBackgrounds)">AnimatedBackgroundAnimation</include>
		</control>
	</include>
	<include name="CoreELECBG">
		<control type="image">
			<texture background="true">special://skin/extras/backgrounds/ce_bg.jpg</texture>
			<aspectratio>scale</aspectratio>
			<fadetime>600</fadetime>
			<animation effect="fade" time="600">Visible</animation>
			<animation effect="fade" time="600">Hidden</animation>
			<animation effect="fade" time="200">WindowClose</animation>
			<include condition="Skin.HasSetting(Enable.AnimatedBackgrounds)">AnimatedBackgroundAnimation</include>
		</control>
	</include>
	<include name="MultiImageTime">
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),2)">FanartTimePerImage2</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),3)">FanartTimePerImage3</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),4)">FanartTimePerImage4</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),5)">FanartTimePerImage5</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),6)">FanartTimePerImage6</include>
		<include condition="String.IsEmpty(Skin.String(FanartTimePerImage))">FanartTimePerImage7</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),8)">FanartTimePerImage8</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),9)">FanartTimePerImage9</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),10)">FanartTimePerImage10</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),15)">FanartTimePerImage15</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),20)">FanartTimePerImage20</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),30)">FanartTimePerImage30</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),60)">FanartTimePerImage60</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),90)">FanartTimePerImage90</include>
	</include>
	<include name="FadeLabelTime">
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),2)">FadelabelPauseAtEnd2</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),3)">FadelabelPauseAtEnd3</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),4)">FadelabelPauseAtEnd4</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),5)">FadelabelPauseAtEnd5</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),6)">FadelabelPauseAtEnd6</include>
		<include condition="String.IsEmpty(Skin.String(FanartTimePerImage))">FadelabelPauseAtEnd7</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),8)">FadelabelPauseAtEnd8</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),9)">FadelabelPauseAtEnd9</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),10)">FadelabelPauseAtEnd10</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),15)">FadelabelPauseAtEnd15</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),20)">FadelabelPauseAtEnd20</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),30)">FadelabelPauseAtEnd30</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),60)">FadelabelPauseAtEnd60</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),90)">FadelabelPauseAtEnd90</include>
	</include>
	<include name="ListAutoscrollTime">
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),2)">ListAutoscroll2</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),3)">ListAutoscroll3</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),4)">ListAutoscroll4</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),5)">ListAutoscroll5</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),6)">ListAutoscroll6</include>
		<include condition="String.IsEmpty(Skin.String(FanartTimePerImage))">ListAutoscroll7</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),8)">ListAutoscroll8</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),9)">ListAutoscroll9</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),10)">ListAutoscroll10</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),15)">ListAutoscroll15</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),20)">ListAutoscroll20</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),30)">ListAutoscroll30</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),60)">ListAutoscroll60</include>
		<include condition="String.IsEqual(Skin.String(FanartTimePerImage),90)">ListAutoscroll90</include>
	</include>
	<!-- Fanart Time Per Image -->
	<include name="FanartTimePerImage2">
		<timeperimage>2000</timeperimage>
	</include>
	<include name="FanartTimePerImage3">
		<timeperimage>3000</timeperimage>
	</include>
	<include name="FanartTimePerImage4">
		<timeperimage>4000</timeperimage>
	</include>
	<include name="FanartTimePerImage5">
		<timeperimage>5000</timeperimage>
	</include>
	<include name="FanartTimePerImage6">
		<timeperimage>6000</timeperimage>
	</include>
	<include name="FanartTimePerImage7">
		<timeperimage>7000</timeperimage>
	</include>
	<include name="FanartTimePerImage8">
		<timeperimage>8000</timeperimage>
	</include>
	<include name="FanartTimePerImage9">
		<timeperimage>9000</timeperimage>
	</include>
	<include name="FanartTimePerImage10">
		<timeperimage>10000</timeperimage>
	</include>
	<include name="FanartTimePerImage15">
		<timeperimage>15000</timeperimage>
	</include>
	<include name="FanartTimePerImage20">
		<timeperimage>20000</timeperimage>
	</include>
	<include name="FanartTimePerImage30">
		<timeperimage>30000</timeperimage>
	</include>
	<include name="FanartTimePerImage60">
		<timeperimage>60000</timeperimage>
	</include>
	<include name="FanartTimePerImage90">
		<timeperimage>90000</timeperimage>
	</include>
	<!-- Extrafanart Fadelabel Pause -->
	<include name="FadelabelPauseAtEnd2">
		<pauseatend>2000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd3">
		<pauseatend>3000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd4">
		<pauseatend>4000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd5">
		<pauseatend>5000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd6">
		<pauseatend>6000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd7">
		<pauseatend>7000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd8">
		<pauseatend>8000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd9">
		<pauseatend>9000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd10">
		<pauseatend>10000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd15">
		<pauseatend>15000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd20">
		<pauseatend>20000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd30">
		<pauseatend>30000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd60">
		<pauseatend>60000</pauseatend>
	</include>
	<include name="FadelabelPauseAtEnd90">
		<pauseatend>90000</pauseatend>
	</include>
	<!-- Home Random Fanart List Autoscroll -->
	<include name="ListAutoscroll2">
		<autoscroll time="2000">true</autoscroll>
	</include>
	<include name="ListAutoscroll3">
		<autoscroll time="3000">true</autoscroll>
	</include>
	<include name="ListAutoscroll4">
		<autoscroll time="4000">true</autoscroll>
	</include>
	<include name="ListAutoscroll5">
		<autoscroll time="5000">true</autoscroll>
	</include>
	<include name="ListAutoscroll6">
		<autoscroll time="6000">true</autoscroll>
	</include>
	<include name="ListAutoscroll7">
		<autoscroll time="7000">true</autoscroll>
	</include>
	<include name="ListAutoscroll8">
		<autoscroll time="8000">true</autoscroll>
	</include>
	<include name="ListAutoscroll9">
		<autoscroll time="9000">true</autoscroll>
	</include>
	<include name="ListAutoscroll10">
		<autoscroll time="10000">true</autoscroll>
	</include>
	<include name="ListAutoscroll15">
		<autoscroll time="15000">true</autoscroll>
	</include>
	<include name="ListAutoscroll20">
		<autoscroll time="20000">true</autoscroll>
	</include>
	<include name="ListAutoscroll30">
		<autoscroll time="30000">true</autoscroll>
	</include>
	<include name="ListAutoscroll60">
		<autoscroll time="60000">true</autoscroll>
	</include>
	<include name="ListAutoscroll90">
		<autoscroll time="90000">true</autoscroll>
	</include>
</includes>